Learn how to set basic tools, lights, camera and keyframe animations in 3ds Max
00:33:22 min 6 sessions Intermediate
Home / 3D Visualization / 3DS Max Visualisation Basics: Lights and Camera Rolling
Session | : | 6 |
Duration | : | 00:33:22 |
Level | : | Intermediate |
Subject | : | 3D Visualization |
3ds Max (formerly 3D Studio Max) is a professional 3D computer graphics program. It is used to create 3D images, models, and animations. This course focuses on explaining the use of basic tools, lights, camera roll, keyframes, and rendering tools in 3ds Max. It teaches how to set viewports to display axonometric and perspective views, create camera objects in the scene, set layers of keyframes to create animations, among others.Â
Upon completion of the course, you will be able to use 3ds Max for creating lights, and animation using keyframes. Key topics covered include:
Topic | Duration (hh:mm:ss) |
|
Introduction to 3ds max User Interface | 00:04:00 | |
Understanding lights and view ports | 00:04:41 | |
Working with lights | 00:05:28 | |
Working with camera | 00:05:32 | |
Working with background color and Animating camera | 00:06:29 | |
Rendering the scene | 00:07:12 | |
Total Duration: | 00:33:22 |
Online exercise
Lifetime access to lecture videos, study materials
Quiz
Assessment on practice with quiz for each topic
Certificate on completion
Internationally valid certificate on
successful completion of the course
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