3DS Max Visualisation Basics: Lights and Camera Rolling

Learn how to set basic tools, lights, camera and keyframe animations in 3ds Max

00:33:22 min    6 sessions    Intermediate

Enroll Now

Home / 3D Visualization / 3DS Max Visualisation Basics: Lights and Camera Rolling

Course Fees: $4.99
Session : 6
Duration : 00:33:22
Level : Intermediate
Subject : 3D Visualization
Course Overview:

3ds Max  (formerly 3D Studio Max) is a professional 3D computer graphics program. It is used to create 3D images, models, and animations. This course focuses on explaining the use of basic tools, lights, camera roll, keyframes, and rendering tools in 3ds Max. It teaches how to set viewports to display axonometric and perspective views, create camera objects in the scene, set layers of keyframes to create animations, among others. 

Learning Outcome:

Upon completion of the course, you will be able to use 3ds Max for creating lights, and animation using keyframes. Key topics covered include:

 

  • Work with 3DS Max
  • Various view-ports
  • Target camera and target light, Omni light
  • Transform lights and camera
  • Keyframe animation
  • Render setup

Eligibility Criteria:

  • Anybody with basic 3DS Max and computer knowledge
  • Anybody Interested in lights and camera animation

Topic Duration
(hh:mm:ss)
Introduction to 3ds max User Interface00:04:00
Understanding lights and view ports 00:04:41
Working with lights 00:05:28
Working with camera00:05:32
Working with background color and Animating camera00:06:29
Rendering the scene 00:07:12
Total Duration: 00:33:22

Course Includes

Online exercise

Lifetime access to lecture videos, study materials

Quiz

Assessment on practice with quiz for each topic

Certificate on completion

Internationally valid certificate on
successful completion of the course

Hear from our Students and Professionals